WHO AM I? (Qui suis-je?) is a game where students have the opportunity to ask each other questions in order to find out their secret identity.
Instructions:
Materials:
Step 1. Either have pre-made sticky notes or have students make one. On the sticky notes write a famous name down (one that 90% of the class would know). The name can be a fictional character or a real person (living or dead); it does not really matter who it is as long as most people will know it. Do not show anyone!
*If students identify names, have them submit them prior to distribution to ensure appropriacy.
Step 2. Distribute the secret identities by placing the sticky note on the students' backs.
Step 3. If you are using a timer start it now. Students will have the opportunity to ask each other "yes" and "no" questions, with the goal of learning who they are. They cannot ask the same person two questions in a row (this forces students to hopefully talk to more people).
Step 4. If a student thinks they know what their secret identity is, they can ask the person they are talking with and that person will say "yes" or "no." The game continues until all secret identities have been discovered.
Materials:
- Sticky Notes
- Writing implement
- Timer (optional)
Step 1. Either have pre-made sticky notes or have students make one. On the sticky notes write a famous name down (one that 90% of the class would know). The name can be a fictional character or a real person (living or dead); it does not really matter who it is as long as most people will know it. Do not show anyone!
*If students identify names, have them submit them prior to distribution to ensure appropriacy.
Step 2. Distribute the secret identities by placing the sticky note on the students' backs.
Step 3. If you are using a timer start it now. Students will have the opportunity to ask each other "yes" and "no" questions, with the goal of learning who they are. They cannot ask the same person two questions in a row (this forces students to hopefully talk to more people).
Step 4. If a student thinks they know what their secret identity is, they can ask the person they are talking with and that person will say "yes" or "no." The game continues until all secret identities have been discovered.
Vocabulary:
Suis-je _______? (Am I ________?) |
|
Adaptations:
1. For an easier game, limit the type of people that can be chosen, such as only movie characters from a particular movie.
2. For more of a challenge, create pairs that people have to find. This means that the student has to discover who they are in order to find their pair.
*An example of this is if a student's secret identity is Mickey, they need to find the student whose secret identity is Minnie.
3. This game can be adapted to be played with an themed vocabulary content.
*An example of this could be animal names, fruit names, etc.
Assessment:
This is a great game to assess proper use of questions and intonation when posing yes-no questions.
Adaptations:
1. For an easier game, limit the type of people that can be chosen, such as only movie characters from a particular movie.
2. For more of a challenge, create pairs that people have to find. This means that the student has to discover who they are in order to find their pair.
*An example of this is if a student's secret identity is Mickey, they need to find the student whose secret identity is Minnie.
3. This game can be adapted to be played with an themed vocabulary content.
*An example of this could be animal names, fruit names, etc.
Assessment:
This is a great game to assess proper use of questions and intonation when posing yes-no questions.